Language Menu Button
fun MenuScope.LanguageMenuButton(modifier: Modifier = Modifier, contentPadding: PaddingValues = PaddingValues(0.dp), content: @Composable () -> Unit = {
Icon(
painter = painterResource(id = R.drawable.language),
contentDescription = "Language"
)
})
A button that opens the language menu.
Parameters
modifier
the Modifier to be applied to this button
content Padding
the spacing values to apply internally between the container and the content