LanguageMenuButton

fun MenuScope.LanguageMenuButton(modifier: Modifier = Modifier, contentPadding: PaddingValues = PaddingValues(0.dp), content: @Composable () -> Unit = { Icon( painter = painterResource(id = R.drawable.language), contentDescription = "Language" ) })

A button that opens the language menu.

Parameters

modifier

the Modifier to be applied to this button

contentPadding

the spacing values to apply internally between the container and the content