Settings Menu Button
  fun MenuScope.SettingsMenuButton(modifier: Modifier = Modifier, contentPadding: PaddingValues = PaddingValues(0.dp), content: @Composable () -> Unit = {
        Icon(
            Icons.Rounded.Settings,
            contentDescription = stringResource(R.string.theoplayer_ui_menu_settings)
        )
    })
A button that opens the settings menu.
Parameters
modifier
the Modifier to be applied to this button
content Padding
the spacing values to apply internally between the container and the content