Menu
fun MenuScope.Menu(modifier: Modifier = Modifier, title: @Composable () -> Unit, backIcon: @Composable () -> Unit = {
Icon(
Icons.AutoMirrored.Rounded.ArrowBack,
contentDescription = "Back"
)
}, content: @Composable () -> Unit)
A menu that can be opened on top of the player.
The menu has a heading at the top, with a back button and a title text. Clicking on any empty space around the menu's content closes the menu.