OptionalautoplayOptionalbottomOptionalcastingOptionalcenteredA slot for controls in the center of the player, layered on top of other controls.
OptionalcenteredA slot for a loading indicator in the center of the player, layered on top of other controls but behind the centered chrome.
OptionalchildrenUse a named slot instead, such as:
OptionalconfigurationOptionaldeviceOptionaldvrOptionalendedOptionalerrorA slot for an error display, to show when the player encounters a fatal error (see ErrorDisplay).
OptionalfluidOptionalfullscreenOptionalmenuA slot for extra menus (see Menu).
OptionalmiddleA slot for controls in the middle of the player (between the top and bottom chrome).
OptionalmutedOptionalonCalled when the backing player is created.
OptionalpausedOptionalplayerOptionalsourceOptionalstreamOptionaltopA slot for controls at the top of the player.
Can be used to display the stream's title, or for a cast button (ChromecastButton).
OptionaluserOptionaluserOptionalconnectedInvoked when the component is added to the document's DOM.
In connectedCallback() you should setup tasks that should only occur when
the element is connected to the document. The most common of these is
adding event listeners to nodes external to the element, like a keydown
event handler added to the window.
connectedCallback() {
super.connectedCallback();
addEventListener('keydown', this._handleKeydown);
}
Typically, anything done in connectedCallback() should be undone when the
element is disconnected, in disconnectedCallback().
OptionaldisconnectedInvoked when the component is removed from the document's DOM.
This callback is the main signal to the element that it may no longer be
used. disconnectedCallback() should ensure that nothing is holding a
reference to the element (such as event listeners added to nodes external
to the element), so that it is free to be garbage collected.
disconnectedCallback() {
super.disconnectedCallback();
window.removeEventListener('keydown', this._handleKeydown);
}
An element may be re-connected after being disconnected.
A slot for controls at the bottom of the player.
Can be used for controls such as a play button (PlayButton) or a seek bar (TimeRange).