Fired when an event occurs.

interface TimeUpdateEvent {
    currentProgramDateTime?: number;
    currentTime: number;
    date: Date;
    type: TIME_UPDATE;
}

Hierarchy (view full)

Properties

currentProgramDateTime?: number

The player's current program date time, in msecs.

currentTime: number

The player's current time, in msecs.

date: Date

The creation date of the event.

The type of the event.