Optional Readonly maxThe maximum amount of retries before the player throws a fatal error.
Defaults to Infinity.
Optional Readonly maximumThe maximum amount of delay in milliseconds between retry requests.
Defaults to 30000.
Optional Readonly minimumThe initial delay in milliseconds before a retry request occurs.
Exponential backoff will be applied on this value.
Defaults to 200.
Object containing values used for the player's retry mechanisms.