SettingsMenuButton
fun MenuScope.SettingsMenuButton(modifier: Modifier = Modifier, contentPadding: PaddingValues = PaddingValues(0.dp), content: @Composable () -> Unit = {
Icon(
Icons.Rounded.Settings,
contentDescription = stringResource(CommonR.string.theoplayer_ui_menu_settings),
)
})(source)
A button that opens the settings menu.
Parameters
modifier
the Modifier to be applied to this button
contentPadding
the spacing values to apply internally between the container and content
content
the button content