SettingsMenuButton

fun MenuScope.SettingsMenuButton(modifier: Modifier = Modifier, contentPadding: PaddingValues = PaddingValues(0.dp), content: @Composable () -> Unit = { Icon( Icons.Rounded.Settings, contentDescription = stringResource(CommonR.string.theoplayer_ui_menu_settings), ) })(source)

A button that opens the settings menu.

Parameters

modifier

the Modifier to be applied to this button

contentPadding

the spacing values to apply internally between the container and content

content

the button content