ErrorDisplay
A display for a fatal error, if the player encounters one.
Parameters
modifier
the Modifier to be applied to this display
A display for a fatal error, if the player encounters one.
The error is only captured from the player's error event, so create the ErrorState before an error can happen: at the top of your UI instead of inside the error overlay that is only shown once there's an error.
Parameters
state
the ErrorState to read
modifier
the Modifier to be applied to this display